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Inside Mac Games Volume 7 #1
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2K5 v1.1 Update
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DITL.txt
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Text File
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1998-11-24
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6KB
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311 lines
DITL_32000_new failed.txt
Items: (2 entries)
0:
Bounds: x1=249, y1=112, x2=319, y2=132
Type: 4
Info: 'OK'
1:
Bounds: x1=68, y1=13, x2=319, y2=101
Type: -120
Info: 'Sorry! You have run out of memory(RAM). The game will now have to exit.'new' failed.'
DITL_1000.txt
Items: (9 entries)
0:
Bounds: x1=88, y1=10, x2=156, y2=30
Type: 4
Info: 'Start'
1:
Bounds: x1=8, y1=10, x2=72, y2=30
Type: 4
Info: 'Cancel'
2:
Bounds: x1=8, y1=50, x2=168, y2=69
Type: -120
Info: 'Connected Combatants:'
3:
Bounds: x1=8, y1=70, x2=350, y2=170
Type: 0
Info: ''
4:
Bounds: x1=8, y1=180, x2=350, y2=260
Type: -128
Info: ''
5:
Bounds: x1=11, y1=270, x2=347, y2=286
Type: 16
Info: ''
6:
Bounds: x1=88, y1=294, x2=156, y2=314
Type: 4
Info: 'Send'
7:
Bounds: x1=8, y1=294, x2=72, y2=314
Type: 4
Info: 'Clear'
8:
Bounds: x1=180, y1=5, x2=350, y2=67
Type: -128
Info: ''
DITL_500_Insert CD Foolio.txt
Items: (2 entries)
0:
Bounds: x1=165, y1=409, x2=223, y2=429
Type: 4
Info: 'OK'
1:
Bounds: x1=0, y1=0, x2=395, y2=400
Type: -64
Info: ' §'
DITL_200_Performance.txt
Items: (7 entries)
0:
Bounds: x1=249, y1=112, x2=319, y2=132
Type: 4
Info: 'OK'
1:
Bounds: x1=144, y1=13, x2=199, y2=30
Type: -120
Info: 'Frames:'
2:
Bounds: x1=139, y1=31, x2=199, y2=48
Type: -120
Info: 'Seconds:'
3:
Bounds: x1=68, y1=49, x2=199, y2=66
Type: -120
Info: 'Frames Per Second:'
4:
Bounds: x1=201, y1=13, x2=316, y2=30
Type: -120
Info: '^0'
5:
Bounds: x1=201, y1=31, x2=316, y2=48
Type: -120
Info: '^1'
6:
Bounds: x1=201, y1=49, x2=316, y2=66
Type: -120
Info: '^2'
DITL_133_Instructions.txt
Items: (7 entries)
0:
Bounds: x1=30, y1=240, x2=90, y2=300
Type: 4
Info: 'Done'
1:
Bounds: x1=10, y1=10, x2=120, y2=30
Type: 4
Info: 'How To Play'
2:
Bounds: x1=10, y1=40, x2=120, y2=60
Type: 4
Info: 'Game Options'
3:
Bounds: x1=10, y1=70, x2=120, y2=90
Type: 4
Info: 'Network Play'
4:
Bounds: x1=10, y1=100, x2=120, y2=120
Type: 4
Info: 'Custom Players'
5:
Bounds: x1=150, y1=280, x2=230, y2=300
Type: 4
Info: 'Previous'
6:
Bounds: x1=300, y1=280, x2=380, y2=300
Type: 4
Info: 'Next'
DITL_132_Save last replay.txt
Items: (4 entries)
0:
Bounds: x1=10, y1=60, x2=70, y2=80
Type: 4
Info: 'OK'
1:
Bounds: x1=156, y1=60, x2=216, y2=80
Type: 4
Info: 'Cancel'
2:
Bounds: x1=10, y1=10, x2=140, y2=26
Type: -120
Info: 'Save last replay as:'
3:
Bounds: x1=13, y1=30, x2=213, y2=46
Type: 16
Info: ''
DITL_131_Options.txt
Items: (22 entries)
0:
Bounds: x1=89, y1=260, x2=249, y2=280
Type: 4
Info: 'Use These Settings'
1:
Bounds: x1=279, y1=260, x2=339, y2=280
Type: 4
Info: 'Cancel'
2:
Bounds: x1=16, y1=30, x2=41, y2=46
Type: 16
Info: '4'
3:
Bounds: x1=16, y1=50, x2=41, y2=66
Type: 16
Info: '6'
4:
Bounds: x1=16, y1=70, x2=41, y2=86
Type: 16
Info: '8'
5:
Bounds: x1=16, y1=90, x2=41, y2=106
Type: 16
Info: '5'
6:
Bounds: x1=16, y1=110, x2=41, y2=126
Type: 16
Info: 'Sp'
7:
Bounds: x1=10, y1=160, x2=150, y2=180
Type: 5
Info: 'High-res graphics'
8:
Bounds: x1=10, y1=180, x2=190, y2=200
Type: 5
Info: 'Play background audio'
9:
Bounds: x1=10, y1=200, x2=190, y2=220
Type: 5
Info: 'Play QuickTime™ Movies'
10:
Bounds: x1=10, y1=220, x2=190, y2=240
Type: 5
Info: 'Show Blood'
11:
Bounds: x1=10, y1=10, x2=170, y2=26
Type: -120
Info: 'Character Control Keys'
12:
Bounds: x1=50, y1=30, x2=150, y2=46
Type: -120
Info: 'Move Left'
13:
Bounds: x1=50, y1=50, x2=150, y2=66
Type: -120
Info: 'Move Right'
14:
Bounds: x1=50, y1=70, x2=150, y2=86
Type: -120
Info: 'Move Up'
15:
Bounds: x1=50, y1=90, x2=150, y2=106
Type: -120
Info: 'Move Down'
16:
Bounds: x1=50, y1=110, x2=150, y2=126
Type: -120
Info: 'Defend'
17:
Bounds: x1=173, y1=3, x2=418, y2=98
Type: -64
Info: 'N!'
18:
Bounds: x1=210, y1=160, x2=360, y2=180
Type: 4
Info: 'Net Combat Arena'
19:
Bounds: x1=210, y1=180, x2=410, y2=200
Type: 8
Info: 'currently'
20:
Bounds: x1=210, y1=200, x2=360, y2=220
Type: 4
Info: 'Training Arena'
21:
Bounds: x1=210, y1=220, x2=410, y2=240
Type: 8
Info: 'currently'
DITL_130_Select Game Type.txt
Items: (12 entries)
0:
Bounds: x1=80, y1=237, x2=160, y2=257
Type: 4
Info: 'Continue'
1:
Bounds: x1=200, y1=237, x2=280, y2=257
Type: 4
Info: 'Cancel'
2:
Bounds: x1=20, y1=20, x2=200, y2=38
Type: 6
Info: 'Single Player Game'
3:
Bounds: x1=20, y1=40, x2=200, y2=58
Type: 6
Info: 'Host Network Game'
4:
Bounds: x1=20, y1=80, x2=200, y2=98
Type: 6
Info: 'Join Network Game'
5:
Bounds: x1=20, y1=100, x2=240, y2=118
Type: 6
Info: 'Computer vs Computer Game'
6:
Bounds: x1=20, y1=120, x2=220, y2=138
Type: 6
Info: 'Practice in the War Room'
7:
Bounds: x1=20, y1=140, x2=220, y2=158
Type: 6
Info: 'Replay Last Match'
8:
Bounds: x1=20, y1=160, x2=220, y2=178
Type: 6
Info: 'Replay Other Saved Match'
9:
Bounds: x1=20, y1=180, x2=220, y2=198
Type: 6
Info: 'Save Last Match To File'
10:
Bounds: x1=50, y1=60, x2=250, y2=78
Type: 5
Info: 'Optimize for Modem Play'
11:
Bounds: x1=280, y1=10, x2=365, y2=110
Type: -64
Info: ' Ä'
DITL_129_Error-Fatal.txt
Items: (2 entries)
0:
Bounds: x1=150, y1=110, x2=220, y2=130
Type: 4
Info: 'Quit'
1:
Bounds: x1=68, y1=13, x2=319, y2=101
Type: -120
Info: '^0'
DITL_128_Error-Non Fatal.txt
Items: (3 entries)
0:
Bounds: x1=249, y1=112, x2=319, y2=132
Type: 4
Info: 'OK'
1:
Bounds: x1=103, y1=112, x2=161, y2=132
Type: 4
Info: 'ignore'
2:
Bounds: x1=68, y1=13, x2=319, y2=101
Type: -120
Info: '^0'